Run Logs
Run Logs — client.log
Every task writes a run log: one continuous JSONL event stream per task
identity (projectId + source, plus the scope: a teamId addresses that
team's DEPLOY continuum — deploy runs log into the
team's tree, readable by any teammate with monitor rights — while omitting it
addresses your own stream, where the optional runKind picks between your dev
stream (the default) and your personal deploy stream: 'deploy' without a
teamId is the only way to address that continuum). Individual runs are
chapters (tracks) inside the stream — there are no per-run log files. The log
survives disconnects and server restarts, powers replay of past runs through the
same panels that render live monitoring, and is retained on a ring (last ~1 GB)
plus a history age (7 days dev / 30 days deploy).
Streams are addressed by the plain identity tuple — never by task token (tokens are credentials and appear nowhere in the log system).
The DVR session — openEventStream()
Opens a DVR session over one source continuum — the recommended way to consume a run log. The session thinks in positions on the timeline; storage details (segments, keyframes, deltas) are invisible and every event it delivers is fully reconstructed.
The protocol is seed-then-stream: seek(pos) positions the session, the
get*() calls seed your panels with state as of that position, and
play(pos, speed, cb) streams events strictly after what the seeds covered — no
gap, no duplicate. Speed 0 delivers as fast as possible, 1 is real time, 10
is 10×. Playing from a past position auto-pins to live on catching the wall clock;
live is just the position pinned to now (seek('live')), not a separate mode.
const stream = { projectId: 'proj-1', source: 'chat_1' };
const session = client.log.openEventStream(stream);
// Canonical startup: position, seed the panels, then roll.
await session.seek('live');
const status = await session.getStatus(); // state as of the position
const consoleLines = await session.getConsole(500); // exactly what the console showed
const traces = await session.getTraces(50); // all in-flight + last 50 closed
await session.play(undefined, 0, ({ event }) => fold(event));
// Replay a past run at 10x from its beginning.
const [first] = await session.getChapters();
await session.play(first.beginTime, 10, ({ event }) => fold(event));
// Drill into one trace (a call tree; fetched sparsely from exactly
// the segments that contain it).
const detail = await session.getTrace(traces.closed[0].beginSeq);
session.pause(); // freeze the position
session.closeEventStream(); // dispose
getTraces(n) errors when n > 50 — the session exposes all in-flight traces
plus a sliding window of the 50 most recently closed; any older trace is still
reachable by seeking to a position inside its lifetime. getTrace(traceId)
resolves a trace by its begin event's continuum seq (pass the trace's own
beginSeq from its LogTraceSummary, not the chapter's) — the permanent identity (slot
ids recycle; beginSeq never does). Hosts that own a live subscription feed
arriving events to the session via ingestLive(event); while pinned, arrival
paces delivery.
chapters()
Returns the stream's timeline in one small read: each run's begin/end date-time, starting sequence number and outcome, the activity spans for the timeline bar, the retained window, and the retention horizon.
// Own dev stream; add teamId: 'team-prod' to read a team's deploy continuum.
const stream = { projectId: 'proj-1', source: 'chat_1' };
const timeline = await client.log.chapters(stream);
for (const track of timeline.chapters) {
console.log(track.beginTime, track.endTime, track.outcome);
}
read()
Ranged, paged event read over the continuum. Range forms: a sequence range
(fromSeq/toSeq), a time range (fromTime/toTime, omit toTime for "to
now"), or time-to-segment (fromTime + toSegment). Responses are paged
(maxEvents/maxBytes, server-clamped): when nextSeq is present, pass it back
as cursor to continue. types filters event types server-side; a
truncatedAtSeq field means the request reached below the retention horizon.
let cursor: number | undefined;
do {
const page = await client.log.read(stream, { fromSeq: 0, cursor, types: ['output'] });
for (const event of page.events) {
process.stdout.write(String(event.body?.output ?? ''));
}
cursor = page.nextSeq;
} while (cursor !== undefined);
Every event carries the continuum stamps in its body — the only place they
exist: body.eventTime (epoch seconds, stamped once at engine ingress) and
body.logSeq (catalog-seeded — a fresh stream starts at 1 and continues from the
recorded lastSeq + 1 across runs and restarts; strictly monotonic) — identical
live and on replay. The DAP envelope's own seq is per-connection protocol
bookkeeping and says nothing about the continuum.
segment()
Fetches one segment's raw JSONL bytes, chunked by byte offset — the bulk replay
path. The server hands over the immutable segment content as-is, in
whole-line-aligned chunks (every response ends on a newline, so each chunk
parses standalone). Repeat with the returned nextOffset until final. The
segment table comes from chapters().
let offset = 0;
for (;;) {
const chunk = await client.log.segment(stream, 0, { offset });
for (const line of chunk.data.split('\n')) {
if (line.trim()) handleEvent(JSON.parse(line));
}
if (chunk.final) break;
offset = chunk.nextOffset!;
}
Prefer segment() over paged read() when consuming whole runs (replay, export);
use read() for filtered or narrow ranged queries.
delete()
Destructive. beforeTime drops segments wholly older than the cutoff (chapters
trimmed, horizon advanced); all removes the entire stream including its control
file.
await client.log.delete(stream, { beforeTime: Date.now() / 1000 - 86400 });
await client.log.delete(stream, { all: true });
Wire surface and permissions
All methods use the single rrext_log DAP command, dispatched by a subcommand
argument (chapters, read, segment, delete). Reads require task.monitor;
delete requires task.control. The scope the request addresses picks whose
streams those rights are resolved against: without teamId you access your OWN
dev streams; with teamId the permission is checked against the TARGET team —
membership is the read/write right. openEventStream() is client-side
composition: it issues chapters and segment calls under the hood and
registers a live monitor subscription while open (released by
closeEventStream()) — it adds no wire surface of its own.