Deployments
Deployments
Persist pipelines server-side and run them on a schedule. Accessed via
client.deploy; full method tables in the
API reference.
Teams as environments
deploy.add snapshots a pipeline as an immutable, sha256-locked artifact
version in the org registry; deploy.deploy points a team (the environment —
Staging, Production, …) at a version. Promotion and rollback are the same pointer
move. Deploy targets are always explicit — there is no default-team fallback. Every
registry add and pointer change lands in an immutable audit history (deploy.history,
rows carry seq as the stable append-order identity).
const result = await client.deploy.add({ pipeline: myPipeline, comment: 'v2 prompt fix' });
await client.deploy.deploy('proj-1', result.artifact.version, 'team-staging');
await client.deploy.setSchedule('proj-1', 'webhook_1', '*/15 * * * *', 'team-staging');
// Promote the same version to Production later — the identical gesture.
await client.deploy.deploy('proj-1', result.artifact.version, 'team-prod');
const live = await client.deploy.list();
for (const dep of live.rows) {
console.log(dep.teamId, dep.projectId, 'v', dep.version, dep.state);
}
add({ pipeline, deployTo }) collapses add + deploy into one step.
Listings (deploy.list, deploy.versions, deploy.history) return the standard
{ rows, total, page, pageSize } envelope, server-paged. deploy.list and
deploy.history take an optional teamId to scope the listing to one team.
deploy.artifact(projectId, version) fetches one immutable version's pipeline
JSON, sha256-verified server-side.
Schedules
deploy.setSchedule(projectId, sourceId, schedule, teamId, options?) sets (or
clears with null/'manual') one source's 5-field cron schedule.
pauseSchedule/resumeSchedule stop and restart a single source's firing without
touching its cron. deploy.preview(schedule, count?) is the single cron
evaluator — validity plus next occurrences; never parse cron client-side.
Scheduled runs execute as the team (no stored user credential); their logs
land in the team's run-log continuum, readable by
teammates via client.log with teamId. deploy.run(projectId, sourceId, teamId)
triggers one deployed source now — the same trusted, actor-free team dispatch
the scheduler uses — returning { token, version }, and
deploy.setSourceConfig sets per-source execution settings for deploy runs
(traceLevel, debugOut). A manual run has no run window (the schedule's
ttl applies to scheduled fires only): it runs until the pipeline finishes or
its token is terminated.
States
| State | Meaning |
|---|---|
enabled | Schedules fire per cron. |
disabled | The kill switch (deploy.disable) — nothing runs until enabled again. |
errored | A scheduled dispatch failed — on permissions, or on an unusable artifact (missing or sha256-tampered) — and the scheduler stopped retrying. |
removed | Soft delete (deploy.remove): hidden from listings, history and artifacts survive; re-deploying revives it. |
Permissions
Mutations require task.control on the TARGET team. Reads follow the visibility model: an org admin sees every team and every personal space; a user sees their own personal space and the teams they are a member of.
App publish ladder
Typed wrappers over rrext_deploy_app — the publish ladder for RocketRide apps.
Deploy copies code to the server as the next immutable registry version
(deploy.add); a deployment carries the review lifecycle in its own state
(private → submit → ready | rejected). Publish binds a deployment
to an audience — @me, @team/<name>, or @public — as a pure pointer (@user is a legacy input alias for @me, never displayed);
repointing it covers first publish, update, promote, and rollback alike.
The review state lives on the deployment, not the binding: an app deploys
private (internal-eligible), the developer submits it for review, an admin
approves (ready) or rejects (rejected). A @public binding may only point
at a ready deployment; @me/@team bindings accept any internal-eligible
(not failed) deployment. So there is no separate "publish-and-wait" — public
listing is: submit → approve → repoint the public pointer.
App ids are partitioned by the caller org's developer id: every app is
<developerId>.<name> (globally unique), so an org can only deploy/publish
ids inside its own namespace — the platform holds rocketride. Deploying or
publishing an app requires the org to have claimed a developer id.
The lifecycle, verb by verb: scaffold with deploy.createApp, pre-check with
deploy.verifyApp, then pack and deploy with deploy.addApp (or the raw
deploy.add({ kind: 'app', data }) door for a zip you packed yourself). Watch
the build on the version rail (listDeployments, buildLog), take a version
through store review (submitApp, withdrawApp, replyApp), and bind it to an
audience with publishApp. whereApp shows which audiences serve which
version. disableAppPublish pauses a binding (its row stays visible, marked
disabled) and removeAppPublish drops it; both are soft, and publishing to the
audience again restores it.
The four deploy.-prefixed verbs live on client.deploy; every other verb is a
method on the client itself (client.listDeployments(...),
client.publishApp(...)), not on client.deploy.
Serving needs no verb: a version's bundle loads from the stable
/apps/<appId>/v<N>/remoteEntry.js URL constructed from its registry
version number, with entitlement enforced by the serve route on every
request (registry ints ONLY — semver is display).
Full signatures: API reference.
See the Shell API guide for the app model itself.